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An interesting approach to creating a puzzle/mystery game. When switching cameras, some views/angles are essentially looking at nothing but a wall. It may be good to have additional individual camera angles per spot to make them at least provide something. It would also be nice to have a way to re-inspect a point of interest. It could be painfully tedious to go back and forth to just re-inspect.

This game is awesome sauce as it has a cool concept and a lot of progress added into it! For feedback, I would say that it's a bit small and the camera movements can be jittery and allow minimal control. I'm really excited to see where it goes and thanks for sharing!